Talent builds-
If you look at Wowpopular and other data mining sites around you see that most Prot Paladins use a variation of the 0/31/10 build. We have a tremendous threat talent in that build, making it worth it for us to spec that way. There is are a few other builds (threat heavy) and the (WOG raid build). If you have no idea how to spec please see Thecks thread at maintankadin.com. My purpose of this blog post isn't about what to do, this is food for thought on a different talent. Allow me to introduce you to [Eye for an Eye].
No one questions the utility of the extra range on judgements but the problem lies if you are not kiting or working on trash this does no extra damage for you. Standing at the bosses toes getting beat on is where Eye for and Eye shines. I did some digging in the last few weeks of logs, on average I get an extra 2% damage per night by only using only 1 point in this talent.
The above picture one night of raiding, this shows 45 procs hitting for 9k and almost 18k on a crit. Just doing my job getting damaged. Here is my spec for that fights above. Below on a night with Cimaeron as the main focus (really a bad night) I did 4% of my damage via Eye for an Eye. (source)
The extra range that costs a talent point maybe nice, but it doesn't add up to the extra damage 1 point talent does. I don't kite enough for there is not enough trash for me to wan the extra 10 yards. That adds up to zero extra damage only increased range. [Eye for an Eye] put out more than enough for it to be worth it. Over the course of the fight, you don't see a ton of procs but that is a lot of extra damage for just being a tank. What would you do to get an extra 2% damage over the course of a night?
How it works-
Note: Eye for an Eye has been proven to proc from direct magic damage and some untargeted spells. Examples are Shadow Nova from Halfus Wyrmbreaker and Scorching Breath from his Proto-Behemoth, Twilight Blast from the Double Dragons, Magma Spit from Magmaw, Arcane Storm from Maloriak, and so on. Passive auras, such as Blood Queen Lana'thel's from Icecrown Citadel, are not eligible for reflection.(source)In other words any coded magical spell that a boss can cast can proc this. A thread I read stated that even physical attacks that are coded magic can make this proc. It is also based off hit, I missed roughly 5% of the time every night. I do not know if Avenging Wrath or Inquisition increases the damage, I'm sorry I looked and could not find any conclusive evidence on this. I will continue to look and if I find anything I will edit and repost.
What others are saying -
Info is a bit on the scarce side for this talent, as far as prot is concerned anyway. There is a thread or two out there but here are a few quotes that I could dig up. I've even been called a "baddie" for putting a point here, to be honest, I'll be bad if I keep seeing these results and as long as I am not required to kite more.
Eye for an Eye actually has the potential to give you some additional "free" DPS. If you take magic damage, it can possibly pump a portion of it back at its source. This could lead to some free damage with your name on it in the meters. (Source)
Eye for an Eye deserves a special mention here. It seems to proc off of most spell-like attacks, regardless of damage type (even physical). Thus, depending on the boss, it can contribute anywhere from 1%-3% of your DPS completely passively. I personally value the utility of Improved Judgement too much to make that trade, but for those that don't E4E is a perfectly valid way to progress to tier 2 of Ret. (Source)Conclusion-
I don't think you need to be blown away for a passive talent such as this to do what it is doing. You are only skipping a 10 yard extension to a talent you already have to increase damage by 2% for just standing there I think its a no brainer. Give this talent a shot, no boss does just physical damage all the time, this is cheap dps even...if you are the OT on a fight.
I would love to hear your thoughts on this talent and if you have an experience on it.
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