It is not official yet but here is what is in the works per this post.
I kind of like this change, what are your thoughts?
Nope. In fact, this is exactly what we're doing in 4.1. :)
Right now, you receive 70 VP for the first random Cataclysm Heroic dungeon you complete each day. In 4.1, you'll receive 70 VP for the first seven random Cataclysm Heroic dungeons you complete each week. Similarly, you'll receive 140 VP for the first seven random Rise of the Zandalari Heroic dungeons (the new Zul'Aman and Zul'Gurub instances) you complete in the week, too. Collectively, you'll be able to earn up to 980 VP exclusively from Heroic dungeons, which in turn will count towards your weekly 1250 VP cap.
By transitioning random Heroic dungeon rewards from a daily format to a weekly one, we'll be able to give players more control and flexibility over how they can earn VP -- which is cool! -- but this also means that we've a lot more bookkeeping to do in terms of where those points are coming from. To help with that, we're adding a "Valor Point bar" (similar to an XP bar) to the top of Dungeon Finder UI that will track your weekly cap, as well as how many Heroics you can still run for VP during the week.
We're going to be writing up a pretty big blog about that system since it's somewhat complicated, but here's what you can take away right now:
•In 4.1, running random Heroic dungeons for VP is now something you can do on your own schedule. Feel like spending your entire Saturday queuing up as random? No problem!
•The first seven random Rise of the Zandalari Heroics you run for the week will award 140 VP each. This is double the VP that you’ll receive from your first seven random "tier 1" Cataclysm Heroics, since the dungeons are considered a "step up" in difficulty.
•You'll be able to randomly queue for the Rise of the Zandalari Heroics separately from the tier 1 Cataclysm Heroic dungeons.
•Each week you can earn up to 980 VP just by running random Heroic dungeons. If you want to maximize your VP gains, you can still reach the overall weekly cap of 1250 by defeating raid level content.
This isn't yet on the PTR for testing. We'll let you know when it is, though, and will continue to provide more information as the development of 4.1 progresses.
03/14/2011 11:00 AMPosted by Xmc
Some people don't have time to log in every day, but have, for instance, a lot of time on the weekend to play.
We hear you, and we agree that asking players log in every day (or night) just to keep pace with their VP is a bit unreasonable and can sometimes lead to World of Warcraft feeling less like a game and more like a job. That's ultimately why we're making these changes. We want you to log in because you enjoy raiding, or questing, or -- in this case -- running dungeons, not because you feel like you need to complete a specific chore every day in order to stay viable/competitive.